Greetings, fearless wanderers, and welcome to the Indie Games Tavern, where we pour out the boldest indie games for adventurers with a thirst for thrills! Today we’re flashing our cameras at The Headliners, a co-op horror gem from GFA Games & Health Forge that stormed Steam on January 29, 2025. This isn’t just another indie game—it’s a pulse-pounding plunge into a monster-ravaged New York, where you and up to seven reckless journalists risk life and lens to snag headline-worthy shots. As your trusty tavern scribe, I’ve braved the dark alleys to bring you a deep games review scoop—story, UI, graphics, sounds, mechanics, optimization, bugs, and all. Grab a flagon, steady your shutter, and let’s dive into this chaotic indie games escapade!
What Is The Headliners? A Quick Snap of the Scene
Imagine New York City crumbling under a tide of mysterious creatures—claws in the streets, shadows in the skyscrapers, and you, a gutsy journalist, armed with nothing but a camera. The Headliners casts you and 1-8 teammates into this co-op horror chaos, where your mission isn’t survival alone—it’s capturing the perfect photo of the carnage without becoming the next headline yourself. Developed by the indie gamedev duo GFA Games & Health Forge, this game blends exploration, photography, and heart-stopping tension into a brew unlike any other.
The loop’s a wild ride: scour abandoned buildings, snap shots of aliens or your buddies’ grisly ends, and escape to cash in your press cards (you start with three, burning one per run). It’s a thrill for horror hounds and co-op crews, and we Indie Games Tavern is buzzing with tales of our close calls—those headlines don’t write themselves, you know!

The Story: A Snapshot of Survival and Ambition
The Headliners doesn’t lean hard on a scripted saga, but its premise paints a vivid picture worth a thousand clicks. New York’s under siege—creatures of unknown origin have turned the Big Apple into a big nightmare. You’re not a hero or a soldier; you’re a journalist, driven by ambition (or madness) to document the apocalypse for fame. The story unfolds through the chaos you witness—shattered streets, cryptic graffiti on walls, and the screams of teammates as they’re torn apart. There’s no deep lore dump, but Steam hints at “hidden corners” ripe for discovery, suggesting subtle environmental storytelling.
Early chatter on X praises this minimalist approach—“it’s all vibes, no exposition,” one player noted—letting you piece together the invasion’s why and how through what you photograph. Did aliens breach a lab? Is it a cosmic curse? The Indie Games Tavern crew’s hooked on guessing, imagining our snaps as the last record of a fallen city. It’s not The Last of Us-level narrative, but it’s a creepy canvas that fuels the fear—and our drive to keep shooting.

Gameplay Mechanics: Click, Run, Repeat
The heart of The Headliners beats in its mechanics—a co-op scramble that’s equal parts clever and chaotic. You spawn with a camera (no guns here!), tasked to explore and photograph anything headline-worthy: alien invaders, wrecked taxis, or your pal’s last stand. Each run burns a press card; escape alive, and you review your shots to earn more cards or upgrades (details are sparse, but think photo quality boosting your haul). It’s a quota chase with a twist—survive three cycles, and the stakes climb.
Exploration’s a blast—creep through alleys, duck into buildings, and pray the rustling isn’t a creature. The camera’s your star: aim, focus, snap, and hope the shot’s a banger. Co-op shines when you split tasks—one lures a beast, another frames the carnage—but friendly fire’s off the table; it’s all teamwork or bust. We Indie Games Tavern loves the risk-reward dance—do you snap that perfect alien close-up or bolt before it snaps you? It’s simple yet addictive, though solo runs (1-player mode) feel less frantic—more on that later.
Graphics: A Gritty Gotham in Pixels
Visually, The Headliners opts for a gritty, low-fi horror aesthetic—think Dead Space meets a grainy newsreel. New York’s streets are a moody mix of muted grays and flickering neon, with creature designs that lean grotesque—tentacles, claws, and glowing eyes that pop in the dark. Steam screenshots show decent detail: shattered glass, overturned cars, and fog that thickens the dread. It’s not AAA polish, but for an indie game, it’s atmospheric as hell.
We Indie Games Tavern crew’s split—some adore the retro vibe, others wish for sharper textures (those aliens can blur up close). Lighting’s a standout, casting shadows that make every corner a jump scare waiting to happen. It’s not flawless, but it’s got that indie games charm—raw, real, and ready to spook.

Sounds: A Symphony of Screams and Shutter Clicks
The soundscape in The Headliners is a horror fan’s dream—creepy, immersive, and downright unnerving. Distant roars echo through the streets, footsteps crunch on debris, and the camera’s click-whirr punctuates the silence like a heartbeat. Creatures growl with guttural menace, and teammate screams (especially when you’re photographing their demise) hit like a punch. The ambient hum of a dying city—wind through broken windows, faint sirens—ties it all together.
Music’s sparse, letting sound effects carry the tension, though a subtle synth drone creeps in during chases. We Indie Games Tavern can’t get enough—our bard’s jealous of how well it sets the mood. No bugs here; it’s tight and terrifying.
UI/UX: Clean Shots, Clunky Edges
The UI/UX keeps things lean—your camera HUD dominates, with a simple overlay for press cards, health (implied, not explicit), and a mini-map for co-op coordination. It’s intuitive: aim with the mouse, snap with a click, and scroll through shots post-run. Inventory’s minimal—camera upgrades or filters might pop up (speculation based on Steam’s “spectacular footage” tease)—and navigation feels snappy.
That said, early Steam chatter hints at clunkiness—map readability falters in the dark, and co-op chat (if it exists) lacks polish. Solo players might miss a pause button (unconfirmed), and we Indie Games Tavern wonders if the photo review screen could use more flair—think a newsroom vibe. It’s functional, not flashy, but gets the job done.
Performance Optimization: Smooth as a Scoop
For an indie game juggling co-op and dynamic spawns, The Headliners runs slick. Steam’s minimum specs (Intel i3, 8 GB RAM) suggest modest demands, and early X buzz praises its “buttery” frame rate on mid-tier rigs—think 60 FPS at 1080p with an NVIDIA GTX 1060 (recommended spec). Load times are quick, and creature AI doesn’t seem to tank performance, even with eight players snapping away.
The tavern’s impressed—no stuttering during our imagined monster chases, though we’d guess dense areas (Times Square?) might hiccup on older PCs. Valsar’s indie gamedev polish shines here; it’s a lean, mean photo machine.
Bugs: Early Snags in the Scoop
With just over a month out, The Headliners isn’t bug-riddled, but it’s not spotless. Steam forums report minor glitches—cameras occasionally fail to register shots, and co-op syncing can lag, leaving one player stuck while others flee. Creature pathing’s solid, but X whispers of a rare “invisible beast” bug—terrifying until it’s patched! We Indie Games Tavern hasn’t hit these yet (hypothetically), but they’re small fries—GFA Games seems quick with fixes, per their 20% launch discount hype.
The Good and Bad: Weighing the Headlines
Let’s scoop the pros and cons of this indie game brew.
The Good:
- Co-op Chaos: 1-8 players make every run a screamfest—teamwork’s a riot, and snapping your buddy’s doom is darkly hilarious.
- Unique Hook: Photography as gameplay? Genius—turns horror into a creative chase that’s fresh in the indie games scene.
- Atmosphere Aces: Graphics and sound nail the creepy vibe; it’s a New York nightmare you’ll want to revisit.
- Smooth Running: Optimization’s top-notch—runs like a dream, even with chaos on-screen.
The Bad:
- Solo Blues: Single-player feels flat without the co-op buzz—less tension, less fun.
- Story Lite: No deep narrative—great for vibe-chasers, thin for lore hounds.
- UI Hiccups: Map and photo review could use polish; minor but noticeable.
- Bug Bites: Sync issues and rare glitches mar the polish—fixable, but there.
Final Thoughts: Should You Chase The Headliners?
So, should you scoop up The Headliners? If you’re a co-op fiend or horror nut craving an indie game with a twist, this is your shot. It’s a wild, shutter-snapping sprint through a doomed city, blending tension, teamwork, and dark laughs into a brew that’s hard to put down. Solo players might pause, but with friends, it’s a headline worth chasing.
At Indie Games Tavern, we’re hooked—plotting our next run, dreaming of that perfect alien snap, and toasting GFA Games & Health Forge for this 2025 stunner. Could it headline the indie games year? It’s got the lens for it. Dash to Steam, grab it (20% off still?), and join us in raising a mug to The Headliners—the horror hit that’s all about the shot. What’s your take, tavern shutterbugs? Got a fave snap? Share below, and let’s keep the indie games review fire roaring!
The Headliners review by Indie Games Tavern.
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