Stuck Together, developed by the indie gamedev Hugecalf Studios and released on Steam on November 17, 2025, is a physics-based co-op climbing adventure with a delightfully twisted premise: two toys cruelly glued together by a mischievous (or sadistic) teenager now must work as one to escape his house.
This indie game tests not just your platforming skills, but your patience and teamwork. One wrong move, one mistimed swing, and both of you could plummet. But that’s exactly the chaos and fun the devs encourage.
Here’s a deeper look at how Stuck Together holds up: its strengths, its quirks, and whether it’s a must-play for co-op lovers. Let’s follow us at Indie Games Tavern to dive in this indie game review.

Gameplay & Core Loop
1. Physics-Based Climbing & Movement
- Each player controls two limbs of their toy (yes — things get weird), using either analog sticks or keyboard + mouse.
- Movement is intentionally clumsy: swinging, grabbing, balancing, and climbing are all part of the challenge. A missed grip can send you falling hard — and often hilariously.
- Because you’re glued together, coordination is everything: timing, direction, and balance are vital. To us at Indie Games Tavern, this gameplay is just genius! Fun, addictive and frustrating at the same time. Bravo to the indie gamedev Hugecalf Studios.
2. Co-Op (Local & Online)
- Supports online co-op and split-screen/local play.
- Communication is key: working together isn’t an optional mechanic — it’s the game’s core.
- There’s an Easy Mode with checkpoints, which helps ease the frustration for newer or less coordinated duos.
3. Hazardous & Nostalgic House Levels
- The escape takes place across six rooms in a house — from a cluttered bedroom to a dangerous kitchen — each full of interactive hazards.
- Obstacles include spinning blades, fire, falling debris, and more. The design leans into “unfair but fun” — it’s meant to make you laugh and rage in equal measure.
- A particularly twisted “hand-tagonist” (a giant hand) lurks around, trying to swat you and ruin your progress.
4. Nostalgia & Style
- The house is styled like a late-’90s toy box: VHS, retro furniture, “chunky” textures, and nostalgic tunes.
- Toy-themed visuals and the “glued together” mechanic evoke a childhood both familiar and nightmarish — perfect for players with fond (or traumatized) memories of playtime.

What Works Really Well
Teamwork Is Everything
This game brilliantly forces you and your partner to cooperate — not just passively, but actively. If one person slacks, both suffer. It’s chaotic, but in a way that feels fair and rewarding when you succeed.
Physics + Humor Combo
The clumsy, sticky movement is a major source of humor. Paired with the absurd hazards (flying toys, fire, flying furniture), it’s a physics playground that’s as funny as it is frustrating.
Nostalgic Throwback
Hugecalf Studios leans hard into ’90s toy nostalgia: the sound design, room aesthetics, and even toy designs all evoke childhood play areas — but warped into a strange, dangerous world.
Accessibility with Checkpoints
The inclusion of easier modes and checkpoints means this isn’t just a “hardcore platformer for experts.” Friends with different skill levels can play together, which broadens its appeal.

Areas for Improvement & Considerations
Limited Content (for Now)
At launch, there are only six rooms. While that’s a solid start, players may eventually crave more varied environments or bigger, more complex challenges.
High Frustration Potential
Physics-based climbing is hard, especially when both players control parts of the same body. Without good communication, falls and miscoordination could lead to frustration — especially for new or casual players.
Repetition Risk
Because the gameplay loop is based heavily on climbing and avoiding hazards, repeated sessions might start to feel repetitive unless there’s enough variation in level design or mechanics.
Multiplayer Dependency
Though the game supports co-op, single-player experience may feel less compelling (or clunky), since the core design emphasizes two-player coordination.

Final Thoughts
Stuck Together is a standout in the indie co-op genre. It’s messy, physics-driven, nostalgic, and — most importantly — a real test of friendship (or your patience). If you’re looking for a chaotic but charming co-op experience that feels like a playful dare, this is a game to try.
- For players who love teamwork and don’t mind physics-based challenges: Definitely add this to your wishlist.
- For those who prefer solo adventures or minimal frustration, be ready for a bumpy (but very fun) ride.
To us at Indie Games Tavern, Stuck Together is more than just a co-op platformer — it’s a hilarious, high-stakes climbing challenge wrapped in toy nostalgia. Grab a friend, hang on tight, and see how far you both can climb (without falling apart).
Who Should Play It?
- Friends who love to play together and don’t mind chaos.
- Fans of physics platformers.
- Players nostalgic for ’90s toys and childhood play.
Who Might Wait or Skip It?
- People who prefer calm, precision platformers over crazy co-op.
- Single-player gamers who don’t have a co-op partner.
- Those looking for very long or highly varied campaigns (unless future updates expand the map).
Stuck Together Review by Indie Games Tavern.
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